Tutorials

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One thing that has been slightly documented in the Starling forums is the copyAsBitmapData function. There were a couple issues that we had with the examples that were posted, mainly that things are always changing in the system and there …

If you aren’t sure what Starling is, check here for our thoughts on the framework. One thing that we struggled with from the beginning with Starling was memory management, flash and ActionScript has always struggled with memory on mobile devices, …

In Part 1 of this tutorial, we showed you how to use the JPGEncoder and PNGEncoder classes to save files to your server for user sharing. What we didn’t show you was how to generate an image for the …

Saving images from Flash is something that has been around for a while, thanks to the JPGEncoder and PNGEncoder in Mike Chamber’s as3corelib code library. We have been doing this for years, it is nothing new with Flash / …

We have had to work a lot with loading and displaying images over the past couple of years. There are a couple things that we always find ourselves needing to do and looking for the best way to do it. …

mobileStorage Local File Access / Editing for Android and iOSRecently, while building The Etiquette App in Flash Builder for both Android and iOS we decided that the best way to allow for data updates was to store the data files locally and intermittently check for updates on our server. …

Over the past couple of years, we have created dozens of Facebook applications, page tabs, etc. It seems like everyone wants to do something new and different with Facebook. A lot of the time the projects have been built with …

Yes, we know, there are a million different Flash Image Gallery tutorials out there ! So why are we writing this one so late in the game? Mostly because when we scour the Flash / Actionscript forums, there are still …

Apparat is an open source framework created by Joa Ebert (http://blog.joa-ebert.com/) and built to “optimize ABC, SWC and SWF files.” There is not a whole lot of documentation for it yet, but we will do our best to show how to use it based on our experience. A few optimizations are never a bad thing, and the ability to optimize your application without the need to re-write your code is a great thing! This is a tutorial that teaches how to, on a basic level, use the power of the Apparat framework to optimize your work.

A brief tutorial along with some tips for moving your projects into Flash Builder. Using code examples, this teaches how to work with actionscript projects, SWC (“swick”) files for assets, and create a very quick and easy preloader.